Ваш кошмар длиною в вечность | Обновление 02.03.12

Тема в разделе "Архив", создана пользователем dno, 2 мар 2012.

  1. dno

    dno 20 тыщ лет под водой

    Бойтесь темноты, когда в ней скрывается Bane!​


    Мы с нетерпением ждем финала The Defense, эпического поединка Na’Vi против Quantic Gaming.

    Changelog DOTA2
    - Added Bane!
    - Added Co-op matchmaking games versus bots.
    - Fixed bug with kill credit when illusions get the kill.
    - Charge of Darkness and Wrath of Nature no longer alert the target to attack the caster if the target is far away.
    - Fixed Mekansm not healing you if it activated right after you come out of Astral Imprisonment.
    - Fixed bug with Astral Imprisonment disappearing from invisible units.
    - Fixed Essence Aura triggering on zero cooldown spells (like Ball Lightning).
    - Fixed being able to trigger Essence Aura with Toss when there are no valid targets to Toss
    - Enabled Outworld Destroyer in Captain's Mode.
    - Restored previous Blink double click behavior.
    - Fixed Courier Speed Burst canceling Transfer Items.

    - Fixed dragging an item from the courier to a hero's inventory not combining an item properly.
    - Fixed some audio settings are not saving correctly (speech level, background sound, boostgain).
    - Selling items no longer factors into gold-per-minute.
    - Added an option to autoselect summoned units and illusions to the game settings.
    - Fixed bug with camera jumping up and down when moving the mouse in the minimap while in spectator chase cam.
    - Fixed bug with moving the camera and creating selection windows while in spectator chase cam.
    - Fixed bug with some heroes having their Ultimate fire when ALT-TAB (or Windows key hit).
    - Fixed some game interface settings not saving.
    - Fixed bug where having legacy selected at load wasn't disabling the hero, courier, and neutral binds.
    - Added specular, texture quality, and render quality to video settings as performance trade-offs
    - Various improvements to unit selection/targeting feedback
    - Increased maximum number of people in each chat channel.
    - Accepting a game invite via Steam will join that person's party.
    - Ignore/unignore options now shown for friends in the main menu.

    - Added a number of aura effects.
    - Fixed Tiny's tree not being properly equipped in his stone grip.
    - Fixed an issue where hero movement would stutter on some network connections.

    - Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Sand King.

    - Made bots want to pick up Cheese with the same rules that they use for picking up Aegis and Rapier.
    - Improved bot last-hit logic.
    - Bots will now deny using the same logic they use for last-hitting.
    - Bots now last-hit and deny while farming a lane, just as they do during the laning phase.
    - Fixed issues with loadouts of Bane, Kunkka, and Sniper.
    - Fixed bugs with bots geting stuck trying to purchase an item, failing to purchase an item, or dumping items on the ground due to a full stash.
    - Bots will stop farming just for buyback when they have 1.5x their current buyback cost.
    - If a bot's stash is completely full, they are now more likely to pick their stuff up regardless of its value.

    Changelog DOTA2 Test
    - Enabled Bane in Captain's Mode.
    - Bane: Fixed the attack timing on when Nightmare gets transfered.
    - Bane: Fixed Enfeeble working on Roshan
    - Bane: Fixed being unable to attack allied Nightmared heroes to transfer the debuff.
    - Batrider: Fixed being unable to easily pull units over cliffs with Flaming Lasso.
    - Batrider: Fixed timing of Firefly damage ticks.
    - Batrider: Fixed rounding error with Firefly damage ticks.
    - Bloodseeker: Fixed Rupture hurting cycloned units.
    - Chen: Fixed Holy Persuation interrupting allied channeling spells on cast (rather than upon tping).
    - Death Prophet: Fixed Exorcism hitting an invisible hero if the hero was hit before.
    - Death Prophet: Fixed Silence not affecting basic units.
    - Dragon Knight: Fixed Elder Form's Corrosive Breath and Frost Breath working with DK illusions.
    - Faceless Void: Fixed Courier interaction with Chronosphere
    - Jakiro: Macropyre now does the correct amount of damage with a Scepter.
    - Jakiro: Fixed Macropyre not hurting siege units.
    - Omniknight: Fixed Repel canceling Ursa's Overpower.
    - Outworld Destroyer: Fixed Astral Imprisonment being able to cause you to lose mana regeneration.
    - Pugna: Fixed Netherward mana degen not showing the proper numbers for players.
    - Spirit Breaker: Fixed Netherstrike vs cycloned units.
    - Tinker: Fixed Rearm refreshing level 2 and 3 of Necronomicon.
    - Ursa: Fixed Fury Swipes incrementing when the attack missed.
    - Vengeful Spirit: Fixed Wave of Terror hp loss not properly functioning on magic immune units.
    - Warlock: Fixed Golem being considered a creep for some spells like Paralyzing Casks.
    - Attributes can no longer fall below 1.
    - Fixed some issues with negative mana regeneration.
    - Fixed Basher stacking with Spiritbreaker/Slardar/Faceless Void's bashes.
    - Fixed Armlet not draining life while you are magic immune.
    - Fixed couriers not being able to use wards.
    - Fixed temporary trees (like Sprout) not respecting the pause.

    - Changed Empowering Haste passive legacy key to G to avoid stomping H (halt).
    - Captain's Mode now has 5 bans once again.
    - Added countdown when unpausing the game.
    - The spectator graph events now get correctly cleared when rewinding in a demo.
    - The tooltip for Doom now correctly updates when Doombringer has a Scepter.
    - Inventory keys are now hidden while spectating.
    - The combat log now works while spectating and in replays.

    - Dragon Knight plays a range-enabled effect when Dragon Tail is cast while in dragon form.
    - Lifestealer now has his own variation on the lifesteal effect rather than using the generic one.
    - Updated Lifestealer's Open Wounds and Infest effects for clarity.
    - Updated Bloodseeker's Rupture effect (added blood trail so it's more obvious).

    - Updated Rupture effect.
    - Announcer now says "Single Draft" when starting single draft mode.
    - First Blood lines now play mapwide.

    -Added rival taunts and misc. lines to Razor, Zeus, Tiny and Tidehunter to fill out basic voice set.

    - Bot difficulty now defaults to Normal.
    - Re-added ability for bots to team-roam-and-gank enemy heroes during the latter part of games.
    - dota_bot_dump_state can now be run in non-cheat-enabled games.
    - Fixed cases where Juggernaut would use Blade Fury and Razor would use Plasma Field when there weren't enough creeps nearby.
    - Added Passive bot difficulty level, in which they won't do anything but lane.
    - Loosened the time-to-arrive constraints for deciding to defending a lane (should improve base defense).
  2. thehexer

    thehexer Недавно с нами

    Опять не перса =( Если так пойдёт то только через 10 месяцев героев из доты перенесут.
  3. cheerfully

    cheerfully ХУАХУХАХУАХУ

    она выйдет не раньше осени.
    всмысле, платный/бесплатный релиз доты.